Graphic. AgriculturesAgriculturesGraphic. Purdue University.
Clouds



Fall 2002

 

Master of disaster
By Beth Forbes

Master of disaster

Disaster Dave (top) helps young teens learn disaster-readiness skills in Disaster Dave's Misadventures, a new educational computer game developed by Purdue Extension and the Federal Emergency Management Agency.

Move over Spiderman, there's a new superhero in town.

The saga opens with the young hero, Disaster Dave, surveying the city's skyline. He ponders what trouble the day might bring.

As he picks up his backpack to leave for school, snow begins to fall in a slow, swirling dance. Its beauty belies the bedlam that may later befall the city.

Our hero's anticipation of danger heightens. Does this gangly, quirky teen have what it takes to protect the residents of the city?
The safety of this city, and others like it around the world, lies in the hands of those armed with the knowledge to handle all types of emergencies. Disaster preparedness is no game—unless you're playing this one.

Disaster Dave's Misadventures is an educational computer game developed by Purdue Extension with funding from the Federal Emergency Management Agency (FEMA). The focus of the game is to learn disaster-readiness skills in a fun and entertaining fashion. This is done through Disaster Dave, who leads students through a variety of natural and other disasters. Targeted to middle school/junior high students, players test their knowledge of how to handle situations that occur in disasters through a series of simulated events.

From blizzards to earthquakes and floods to tornadoes, this fictional community is either destroyed or spared based on the skills of the player. For example, Disaster Dave faces a snow emergency. He has to decide how and when to take shelter and what items to pack in disaster supply kits. If he makes the right choices, the city and its residents easily make it through the storm. However, if he makes poor choices, the simulated storm worsens, and the city suffers.

"We know that students learn best when they interact with the materials," says Purdue 4-H specialist Roger Tormoehlen. "We designed the game to provide simulated scenarios, portraying real disasters that can be influenced by the student's actions."

In Disaster Dave's Misadventures, correct choices keep the city's disaster losses at a minimum, while wrong decisions send the city into chaos. Animated destruction and statistics gauge the possible loss of life. The game is scored on the player's knowledge of disasters.

The CD-ROM is the brainchild of disaster communication specialist Steve Cain. Tormoehlen provided curriculum development and Web programmer Craig Personette supplied the technical assistance.

Master of disaster

 

© 2005 Purdue University School of Agriculture Link. Purdue University. Link. Agricultures magazine.